Hypersonic Vibration Sword
Base Tech Level:
Information Age
Use:
Requires proficiency with the base weapon
Price:
2500gp plus the price of the base weapon.
Maximum Power Output:
1 point per number of rounds or fraction thereof (see below)
Hard Points:
1 Diminutive Power Coupling.
These swords are just like a standard sword of its type except that, while it is activated, vibrates at hypersonic speeds and deals more damage than normal. A vibrosword emits a low hum when activated, though those created at the Contact Age tech level emit no sound whatsoever when activated; this trait is in addition to any upgrades received by increasing the gadget's tech level.
|
Type
|
Damage
|
Number of rounds (or fraction thereof) 1 energy point is spent while active
|
|
Bastard Sword
|
2d8
|
5
|
|
Curve Blade
|
2d8
|
5
|
|
Greatsword
|
2d8
|
5
|
|
Longsword
|
2d6
|
10
|
|
Rapier
|
1d8
|
10
|
|
Scimitar
|
1d8
|
10
|
Construction Requirements:
Build Energy Generators and Capacitors, Craft (Weapons) +13, Physics +8.
Cost:
1250gp plus the cost of the base weapon.